![]() ![]() Q: What parts of the TF2 lore are considered canon in OF?Ī: Pretty much all the events of the official TF2 timeline are fair game, including the Team Fortress Comics series. For more information, check out the briefings for individual maps - there’s a lot you can learn about the current state of the TF world from those humble chalkboard messages. The resulting power vacuum has caught the attention of mysterious shadowy figures from the global criminal underworld, who have begun employing freelance mercenaries to carry out their top-secret orders these mostly consist of looting the now-abandoned facilities of the old megacorporations, rumored to contain top secret experimental weapons and mysterious artifacts of incredible power. ![]() Mann Co., TF Industries and the RED and BLU teams have all collapsed, with the whereabouts of both the Administrator and Olivia Mann currently unknown. Q: What’s the backstory of the Deathmatch gamemode?Ī: In a nutshell - it’s the 1970s, and the Gravel Wars are finally over. Be sure to keep an eye out on all these channels for future content teasers, community content showcases, and more! The Story The right of this page also features both a RSS feed for the OF blog and a Twitter feed for all our latest Tweets. Q: Does Open Fortress have any social media channels?Ī: We do indeed! You can find links to our Twitter account, YouTube channel, and community Discord server at the bottom of this website. Our developer application process has gone live and is now ready for anybody who wishes to apply. Q: Can I apply to be a developer on Open Fortress? However, we may release a few snippets of our own code and other standalone systems for the community to use. Due to Valve’s request and despite our best efforts, OF will remain closed source indefinitely in layman’s terms, you won’t be able to create your own mods using OF code. Q: What happened to the reverse engineering project? Will the game remain open source?Ī: When we originally approached Valve with our reverse engineering efforts, they requested that we shut down OF Base, our codebase of reverse engineered gameplay code. Think of these other gamemodes as “games within a game”, each one utilizing the same core mechanics and visual style, but also incorporating wildly different gameplay features and unique narrative conceits. These additions, crafted by over a hundred community contributors, build upon the iconic mid-century aesthetic of TF2, the gameplay features of classic FPS games, and the creativity and innovation of the Source engine modding community.Ī: Partially! While the Deathmatch gamemode certainly takes inspiration from classic arena shooters and delivers a modern spin on their established gameplay features, it is only one of many gamemodes that are planned for inclusion in OF. Why am I shooting at men in colorful jumpsuits? Where did all these guns come from? Why are you in my house? These and many more pressing FAQs will be addressed right here, right now… The BasicsĪ: Open Fortress is a free Team Fortress 2 mod that introduces new gamemodes, weapons, characters, maps, and more to the world of TF2. Secondly, its been quite some time since we reopened downloads, and on the sidelines we’ve been paying close attention to some of the questions that players, fans and the community have raised. Check it out! Tell your friends! Embrace the power of purple and sepia! We’ll be introducing these refinements to the game proper in the future for now, you can get a taste of it on these very pages. First things first: the Open Fortress website has been given a brand new coat of paint, as part of a wider overhaul of OF’s visual language and design style.
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